Episode 159 – Gen Con Game Goodness

We start out briefly talking about Daniel’s latest raffle and our participation in #GenCant – before getting into the meat of our discussion. Following part 1, we bring you our 2nd pre-Gen Con podcast featuring the games we are most excited about at this year’s event. You can also find more suggestions on my two different Gen Con previews at the InnRoads site.

Here are our lists:

Episode 158 – The Gen Con Experience

This first installment of two Gen Con focused episodes of GSP. In this episode, we talk about the overall experience of Gen Con and while we think it’s worth going. We talk about the experiences we’ve had, the feeling of being among the people, and the overall excitement of being involved in the USA’s largest gaming convention.

In the next episode, we’ll be tackling the games that are being released at this year’s event and what has our attention

If you want to read the previous article I mention in this episode, you can find it here.

Episode 157 – Obnoxiously Prideful

In this episode – Daniel and I start off talking about the games we’ve been playing. This time it includes Daniel sharing stories about playing Carcassonne with his kids. And then I talk briefly about Guild Ball with Daniel, since he wasn’t here last time, before I talk about continuing voyages of our SeaFall game and Pit Crew.

We then move to talking about how it is our penchant to believe that we know everything there could possibly be to know on a subject with only cursory understanding of what we’re looking at. Whether it’s board games or theology – maybe we need to remember that we are not without fault.

HERE is the blog post from Ignacy reacting to folks passing judgment on games they’ve only played once.

If you haven’t voted for Cyclopaedia at this year’s ENnies, HERE is how you get to voting. Under Best Blog – please be sure to vote!

Episode 156 – The Episode That Almost Wasn’t

Between your hosts either getting knock-out sick or being scheduled to the hilt, we had to come up with an alternate plan for this newest episode of Game Store Prophets. So while I do tell you about the games I’ve been playing – namely Guild Ball and a solo RPG called Quill – this episode is dedicated to answering questions sent in by the community.

If you want to see episodes like this in the future with a bit more planning that includes all three of the hosts – be sure to leave us a comment and let us know. I know I had fun doing this one.

Bonus Content – Mike @ GameChurch Academy East

Just a few short weeks ago I was hanging out with folks in Whippany, New Jersey to talk about tabletop gaming and it’s powerful place in ministry contexts. My topic was what I referred to as ‘incarnational gaming’ – aka how online gaming is great, but nothing beats sharing physical space with those you play with.

In that context, it makes sense that I can’t share all of the audio from the weekend, because the folks at GameChurch (as well as those of us at InnRoads) want you to be there. However, I got special permission to share the audio of my session with our listeners.

If you missed out and either live on the West Coast of North America or don’t mind epic road trips – GameChurch Academy West is happening later this year, and you can find information on their site. Otherwise, be planning on joining us on the East Coast next year!

Episode 155 – Tired of Explaining Ourselves

Coming off of not one, but two major events – GameChurch’s Academy East conference and the third annual Tavern Con – Daniel and I sit down to talk about some things. Daniel talks about playing Carrotia with his kids, and seeing them plan out deeper strategies in a simple game.I talk about playing Scythe, and how it has now officially claimed my #1 spot in the collection – as well as talking about what happened at the events and how I even took a shot at painting miniatures.

But all of this work is tiring – especially in a ministry where so much of what we have to do is dedicated to explaining to people that this is ministry and not just a social club for Christian gamers. When you have to throw yourself into relationships constantly wondering if you’re doing any good at all. It is always encouraging to be with those who know exactly what that feels like.

If you’re not in the tavern, you can find us HERE.

Episode 154 – Almost Live from GameChurch’s Academy East

I let Jeff, and Daniel take a pass this week as I got to hang out with the folks from GameChurch at their conference called Academy East. This is the first time that they’ve held it out here, and I was honored when they asked me to speak at the very first session of the event.

Episode 153 – The Natural

Daniel has a “Come to Jesus” meeting where he admits that he played Phase 10 and Uno and doesn’t like the Dark Souls Video game, and I talk about the games I somehow managed to squeeze into a very busy week. We also talk Dark Souls (the board game), Paperback, Patchwork, and finally getting to try Seafall! Talking about piratey goodness, we then move into talking about The No Preaching Rule and how you don’t need manufactured talking points about a subject you’re passionate about. It’ll just happen.

There’s still a little time left if you are interested in coming to hear me speak at GameChurch’s Academy East. And more than enough time to plan on coming out to our annual fundraiser called Tavern Con the following weekend.

Episode 152 – A Completely Different Page

Daniel and I start off this episode talking about International Tabletop Day – bringing up his son’s first board game purchase, my opportunity to get a new game to table, and some of what made ITTD great this year. As such, a facebook post with a number of confused comments from other gamers that didn’t even know that International Tabletop Day was a thing reminded us that you can’t just assume that everyone is on the same page.

We reference a couple things in this episode:
The Kotaku article featuring the folks at the Bodhana Group.
Our bonus content interview episode with Geoff Engelstein

Bonus Content – Geoff Engelstein

The board gaming community is great for a number of reasons. One of them is that all sorts of people that are big names in the industry are often also incredibly approachable and kind. So when I discovered that Geoff Engelstein, designer of games like Space Cadets, Fog of War, and Dragon & Flagon to name just a few, lived within a short drive of me, I knew I had to get him on the show. After a criminally over-long stretch of time, I finally got that interview scheduled and recorded to share with you folks.

In this episode of bonus content – we talk about the board game community, game design, and some of Geoff’s upcoming titles.